Job Description
- PLAY, GROW and WIN To be a part of Virtuos means to be a creator and aim at excellence.
- At Virtuos, we harness the latest technologies to make video games better and more immersive than ever before.
- That is why we pride ourselves in constantly pushing the boundaries of possibility since our founding in 2004.
- Virtuosi are a team of experts – people who have come together to share their mutual passion for producing high-quality games.
- People who share the same enthusiasm in exploring new ideas and the constant drive to excel in their field.
- People who believe in earning success through dedication.
- As a group, Virtuos has become a recognized leader in its field, has been growing faster than its peers in recent years and is pursuing an aggressive global expansion strategy.
- To this end, we are seeking a Level Designer who can join our leadership team and help pave the way towards our new goals.
Responsibilities:
1. You will work with QA to ensure the stability of all levels
2. Take full ownership of several levels from blackout to realizing gameplay and tuning
3. Work with the level design team on balance and progression of the level flow
4. A strong understanding of players’ behaviors and their motivations with respect to gameplay spaces
5. Excellent organizational and problem-solving skills
6. Writing level design documentation to support the Level Design Lead
7. Collaborate with the Game Design team and Level Design Lead on the definition and feasibility of missions
Qualifications:
1. 2+ years experience in Level Design
2. Passion for games on various platforms
3. Broad knowledge of different entertainment mediums (books, movies, etc.), and capacity to act on creatively emulating such experiences in-game
4. Extremely curious about level design innovation over a variety of engines, a good handle on the latest Console/PC/Mobile games, and an insight into the development processes involved
5. Released at least 1 title in Level design position (PC, or console)
6. Ability to work in an international environment, and to integrate quickly into the team
7. Use of level editor tools, potentially including some 3d mesh tools (3dsmax, sketch up, etc.)
8. Used to collaborate closely with programmers and artists
9. Experience or a strong interest in working overseas is preferred
10. Professional documentation aptitude in written English, basic spoken ability
11. A good knowledge of scripting languages is a plus All applications MUST include a CV/Resume, and any relevant documentation.